Welcome to the Piffle Princess store, your one-stop shop for all your Angel needs. As new items come up, they'll be listed here.
To purchase, check out the Profile Updates Thread; there are further instructions there.
Enjoy your shopping! Helps the economy, ya know. ^-^
Ever wanted to have a real conversation with your Angel, and see him or her move around outside the layer? Well, now you can! This update bestows your Angel with the gifts of speech, thought, and movement! (Makes a great gift!)
(AAMS Chip stands for Angel Advance: Movement & Speech Chip)
Price: 1 Point
Come on. You know you want them. (Everyone wants to be like Athena!)
But the price is really steep. Better save up your points, kiddies...
Wings are customizable, but if you want wings with incredible detail or specificity (such as wings made out of stained glass, or mecha-like ones made of metal) it costs 50 points more.
Price: 300 Points
What it sounds like. A final, powerful move that's your signature. You, and only you, can do this attack as it's meant to be done. Yes, others can imitate, but what makes it your signature move is that it does double damage. You do 3 damage? Your sig move does 6. However, it can only be used once per battle.
...Oh, and did I mention...that it's also one of those really really really expensive things? *evil grin*
Stands for Angel Advance: Defense Chip. Add to your defense stat by two points.
Stands for Angel Advance: Speed Chip. Add to your speed stat by two points.
Stands for Angel Advance: Attack Chip. Add to your attack stat by two points.
Raise HP by 2 points.
Gain the ability to learn special techniques. Depending on the class of the chip, it can hold one to five techniques:
S-Class: five techniques
A-Class: four techniques
B-Class: three techniques
C-Class: two techniques
D-Class: one technique
Deuses can make their own moves to use, although the moves must be OK'd by a Judge and still cost points because the Piffle Princess must program the addition into your Technique Chip. Deuses can also purchase "ready-made" techniques. Techniques are more flashy or tactical than signature moves, made to personalize how your Angel fights. Also, every technique needs time to recharge, meaning that each individual technique can only be used every other battle.
If a Deus makes special Techniques, he or she can choose to sell them to the Piffle Princess, allowing all members to purchase them as "ready-made techniques," or keep them as individual Techniques, rendering the technique "off-limits" to any other Angel. The Piffle Princess strongly suggests that the Deus allows new techniques to be turned into "ready-made techniques."
Chips are upgradable, and you may only have one Tech Chip at any given time. If you start with a D-Class Chip, you can upgrade to higher classes (every class gained costs 10 points). However, you cannot have two chips, even if you have an S-Class chip and want more techniques. If you would like to reprogram your chip with a new Technique, simply purchase the new technique and specify which technique you would like to delete to make room for it, and your Chip will be reprogrammed accordingly.
As your Angel takes more damage and their HP drops to dangerously low levels, rage takes over as pain seems to drive the Angel. Each blow received by your Angel weakens the senses and strengthens the will to fight. Your Angel is not able to defend, but the damage to their HP is added to their attack; for every 3 HP lost, you gain 1 point to your attack stat. These changes are, of course, temporary, and the beserk state only lasts until the end of the battle.
Berserk is exclusive; it cannot be used while another technique is active, and while Berserk is active, you cannot use other Techniques.
Price: 25 Points
Tired of being the weaker fighter? With this skill you can knock that hyperactive speed Angel down a notch, or take that overwhelming attack Angel and weaken its attacks. Handicap your opponent then go for the kill! This technique allows your Angel's attack to target an stat besides HP and lower it by one point. You can only lower each stat once. Obviously, after the battle your opponent's stats return to normal.
On your last wind? Using this technique, find the strength to stay conscious long enough to deal that final blow. Allows Angel to semi-heal at the expense of sacrificing their battle stats (you pick what you sacrifice from where.) For every five points of any stat (or combination of stats) sacrificed the Angel regains one HP.
Are you a Defense-type Deus? Well, here's the technique for you! Lull your opponent into complacency by allowing them a hit before you unleash an attack explosion! The perfect countering technique, there are two variations. If your opponent attacks you and you block, your counterattack does 1.5x damage. If you do not block, you do 2x damage!
So you say you're the owner of an ever-so-popular Speed-type Angel? Well, here's a Technique just for you! Move so quickly that you disappear in order to unleash a devastating unblockable attack upon your opponent! However, the attack only does half of the damage you usually do, and next turn your speed is lowered by two points as your Angel recovers from the huge burst of speed.